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Bomberman blast wii pal to ntsc
Bomberman blast wii pal to ntsc












bomberman blast wii pal to ntsc

This isn't awesome, but they are smart.Įdit: I have been playing bomberman land 3 (japanese only), and the battle mode is nearly the same as hardball´s. You will only see a victor if you put sudden death. Put 9 minutes and no sudden death and you will see many, many draws. The Normal and Hard computers are quite smart, but they are way too defensive.

bomberman blast wii pal to ntsc bomberman blast wii pal to ntsc

On Easy, well, it's easy to trap them because they don't kick bombs. Not really, on very easy they killed themselves quite often. I wonder how intelligent bomberman generations' AI is?īomberman Blitz for the DSi had some really good AI. But the patterns are well choosen, so it's a very intelligent AI. Once you learn it's pattern, it's pretty easy. One example is setting two bombs in a horizontal or vertical way and then kicking them. The only thing that changes is it's speed.įor super bomberman 5, the AI is very intelligent, but it does have a certain pattern. That's why you can see the easy computer win the hard one: The AI is the same. The normal computer is just a little faster. In bomberman land touch 1 and bomberman DS, the easy computer is just a slower version of the hard computer. They become pretty stupid otherwise, and they often kill themselves. But they only become very hard if you remove all special bombs and put only the 3 standard items (bomb, fire and speed) and kick bomb. In bomberman hardball, the computer is very offensive. I found out that in bomberman land touch 2, the computers are too defensive! I put no sudden death for 9 minutes, but no computer player won or lost. In that they really no how to avoid blasts and are pretty aggressive compared to other games. Bomberman Generations has one of the better AI in the series.














Bomberman blast wii pal to ntsc